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Hello Neighbour



The sinister neighbour has been a cinematic staple for decades, from The Burbs to Disturbia via Arlington Road. It's curious that few video games have made full use of the concept, though. Hello Neighbor looks to buck that trend with a game that leans heavily on the premise, but it falls well short in a number of critical areas.




hello neighbour



You are cast as a curious kid in what appears to a typical (if hyper-stylised) American suburb. At the outset, our mischievous scamp witnesses his strange neighbour behaving erratically. There are blood-curdling screams, locked doors, a crashed car, and a general air of threat. Something's not quite right, to put it mildly. Starting outside Mr Peterson's decidedly ramshackle detached property, with a handy cut-away shot showing where he's keeping the key to his basement, it's up to you to figure out a way to get to the bottom of things.


Hello Neighbor 2 invites you to a seemingly quiet town of Raven Brooks where everyone is hiding something. You are an investigative journalist looking to uncover the darkest secrets of your neighbours and solve the case of Mr.Peterson, infamous antagonist of Hello Neighbor.


One new feature that looks to excite is the status effects, with your neighbour able to be affected by dirt, water or temperature effects, which they will then look to overcome by doing certain actions. Not only is this a time to change things up a little and try a new approach but it also brings an entirely new gameplay element to look forward to for those that like to experiment before taking a shot at an obvious route. Visually things look improved upon too. With some fantastic attention to detail within its cartoony appearance as well as some comical inclusions such as a padlock on a car door which serves as humour service if nothing else. Hello Neighbour 2 may still be several months away yet but if what we currently have to experience is anything to go by, then this could well be the game we all hoped the original was, and one that is capable of a good jump or two along the way also.


Overall if things progress at the current rate and we see a few more new features added and maybe a little less limitation on boundaries then this could yet be one of the surprise hits of the year. So keep an eye out for December 6th 2022 when we finally get to see just how much our neighbourhood enemy has evolved.


The calling cards can be used as a way of introducing neighbours to each other while promoting NHW and safety in the community. Neighbours can write a short message on the calling card and then post them to another neighbour. 041b061a72


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